Showing posts with label Cathedral. Show all posts
Showing posts with label Cathedral. Show all posts

Sunday, December 4, 2011

Pathologic: Day Twelve, in which it will become apparent what all this was for (Part II)

I don't need to repeat what Kevin has written. The children are psychopathic gods, and this town is their sandbox. To them, this is a game (as it is to me, I note with some irony--both as the Bachelor and as his player). I'm a "toy who came alive"--a "scary puppet".

"Ask whom you want - you are a puppet. Your name is Bachelor. You are a scary clown.
When we play with you, you are always bad."
In my journal afterwards:

Yes, the pestilence has happened in the sand box . . . Anyway, but the hero--the hero is severely deceived: It seems all this time he thought himself a living person saving living people. This feeling, no doubt, added eagerness to him, helped him to reach the ending, even with some triumph.


Vain. This is all in vain. He is a puppet saving silly dolls in a painted small town. It is strange that the almighty Authorities were silent till now. Probably they are bothered, or simply want to go home for supper.


Aoi.




I wander the town, talking to my adherents one last time. They all speak of the destruction of the town, specifically the construction on the other side of the river. It is strange how, till now, both as the Bachelor and player, I have cauterized any emotional connection to the town. It isn't that I'm not properly "role playing" as the Bachelor. In fact, I believe I experience the emotional disconnect precisely because I'm playing the part of the Bachelor. Yet here, on the final day, my head is spinning. Up till now I've known precisely the answer. The town must be destroyed. Not as an act of apathy or aggression: the root of the pestilence is here, has been here all along, and will endure long after I leave.

The Devotress tells me I have to sacrifice something. That a stand must be taken. "One queen by all means wants to destroy a wonderful tower; the other one wants to exterminate as many people as possible for her own calm."


Each of the Haruspicus' adherents have the same thing to say. "One always has to fight for li[f]e, otherwise it's not real. You cannot tear off the umbilical cord that has been feeding us all since the world's creation. It has already found death almost everywhere."

The Kains are obsessed with the idea of the Utopia on the other side of the river. The children are obsessed with their lives ahead here, in the town stained with blood. I can't help the feeling of despair in thinking of each possible future. The instruments of death are both here: the Polyhedron and the Sand Plague. The roles they played in the horror I've witnessed are irrelevant. The true evil is in our own humanity. As long as humans live, they will desecrate. They will cheat, lie, steal, murder--they will waste and build and lay waste again and again. It is here, in this manufactured game of pawns and queens, that I have been shown--not told--the true nature of the human spirit.


As Kevin walks toward the Cathedral, the sky above blue with broken clouds, I have nothing more than the same yellow haze to which I've grown accustomed. Perhaps I played the game wrong. Perhaps I have been too pessimistic.

I have no idea what to say when I come to the Cathedral at 7pm. The Executor says that "All works in the interest of inevitability. You cannot hide anywhere from it. Evil conquers all." With I sigh, I open the doors and enter the sanctuary. There are Aglaja the Inquisitor, Artemiy Burakh the Haruspicus, Maria Kain and General Blok; all of them have something different to say--some piece of the puzzle. The Haruspicus is under the impression that I would destroy the town as a way of spiting Aglaja. Aglaja says "Here and now I suggest buying the happiness of several thousand for a small sacrifice, because Utopia demands sacrificing more and more. Even this Utopia."


On the Polyhedron, she remarks, “On a whim of the Authorities, the Miracle, casually embodied in the Polyhedron, has been violently rejected by the flesh of the town which has grown it up and fed it with the resources: people and hot blood. This flesh became for it simultaneously a bowels and a prison . . . And how is that you came to the town at this time? A hero by all attributes. Almost a miracle maker. The Authorities tried to manipulate you to defend the miracle—not the Kains; they are unfortunate and possessed. This is their role. They are puppets. But you—You want to become a slave again? The Authorities subordinate you to the plan.”

Is she lying? Am I being manipulated? Everyone in this town has an angle: The Inquisitor has her death sentence hanging over her head, the Kains envision their own paradise. The Haruspicus has his crop of children, all waiting to be corrupted like their forebears. The General only wants to see this place burn. As for me, all I want is to win. Not as a player, but as the Bachelor, at the edge of the board, finally empowered, no longer pawn.

Maria Kain takes me aside at the rear of the Cathedral. “I have already begun, my Daniel,” she says. “When night falls and the wind scatters smoke from the charred ground, and the dust and rubble are swept clean, you will see new constellations in the sky. They will shine down, and when they reach the merlons of the Polyhedron, a miracle will happen.”

“What will they be like? And how will you name them?” I ask.

“We shall see. But I expect the red shall prevail in them. Ruby, scarlet, crimson, violet, pink, claret, garnet—the colour of fire, stained blood. Perhaps you will even see something familiar in their structure.”

I imagine, in this scene, the Bachelor's expression as he listens to Maria. The brief hope her words give, even as she talks about her "Authority"--her place as mother in this town, giving birth to whatever Utopia she envisions. My pulse racing, I turn, walk down the steps, and speak to the General.

"So, Bachelor. Your decision was not made by calculation or self-interest; it was not urged by the circumstances, but only by your conscience. I have received the order to raze everything to the ground. But there is no such necessity. I am ready to believe you, having risked my life and honour, wherefore I am merciful. Where do I target my guns?" he asks.


The Final Set of Decisions
The general is wrong. In the end, I have only my own interests at heart. My modus operandi as the Bachelor has been calculation and manipulation from the beginning--a power play. Things have finally become clear. The Authorities are irrelevant. All I want--and have wanted--is my own victory. And that is, in the end, what all of this was for.

I am reminded of something Mark Twain once said. "Faith is believin' what you know ain't so." I look to Maria, smug and assured behind the general, then down at my choices. Utopia was always a myth. Moreover, I can't stand the thought of letting the Kain family have their own private paradise.

For a moment, I imagine the Bachelor spitting at Maria's feet, then looking to General Blok.

"It is enough to destroy the Polyhedron to stop the spreading of infection. There is no sense to destroy the whole town," I tell him.


Check and mate. Smug, I leave the Cathedral. The trains will leave soon. I can imagine the scenarios beyond. With the Architect's help, and proper planning, the Bachelor could very well return to the capitol and build several more Polyhedrons. Perhaps in healthier soil, with fewer variables, he could perfect the work that was started here and begin anew.


I sleep until midnight and see the ending. The general orders the guns to fire, and the Polyhedron is blown to bits as the Authorities watch in horror. The town blossoms. The Haruspicus sits with the children, the streets are green, and the Sand Plague has retreated into the warm earth. This is, of course, not my victory: it belongs to Artemiy Burakh. The town has no need of me anymore. I imagine the Bachelor back at the Capitol right now, hard at work, and closer than ever to creating a Utopia.

Friday, October 7, 2011

Pathologic: Day Six, on which the Bachelor will be offered to choose from several different sources of contamination


At 7am:

The morning of the sixth day has come.
Infected in the past 24 hours: 163 ppl.
Died in the past 24 hours: 140 ppl.
Gone missing: 12 ppl.
Number of dead at the moment: 840
Number of infected: 335 ppl.

Less than seven days remain. A governmental emissary will arrive tomorrow.

I stagger out of Lara Ravel’s house at half past five, starving and mildly woozy from the infection to find myself surrounded by the plague. The afflicted leprous figures march about in packs, and patrolling the streets are a new brand of soldier: the Humpback’s men. Unlike the oafish bandits, these fellows sport a seemingly unlimited supply of Molotov Cocktails, which they lob at anyone and everyone from worrying distance. Their purpose, it seems, is simply to rile things up.

One hit is from these is fatal.
These new annoyances, however, are the least of my worries.

Today's Map
Witch Hunt
The first thing I do in the morning is visit Rubin, who should have completed the improved vaccine. Sure enough, he has. (This differs significantly from Kevin’s experience of Day 6, in which the vaccine failed miserably). Yet his conscience weighs heavily upon him. The Haruspicus was aware that Rubin was keeping the body of the first infected, Simon Kain, for inspection and research. What he didn’t know that it was I who told Rubin to hold the body illegally, to keep it under wraps, though we both knew it might come out sooner or later. He confesses to me that he can’t take it anymore: he has to come clean to the Kain family.

I panic, of course. He can’t do that. It would ruin my reputation if it came out that he had kept the body under my instruction. So much rests on that one lie. I tell him to keep it—that I’ll handle it—that he has to stay and continue his research. He reluctantly agrees, though he holds onto the vaccine.

The consequences of my decisions are at hand. I get several letters and hear whispers from the townsfolk. The Inquisitor is coming tomorrow. But, more upsetting, there has been an incident in the Cathedral.

I arrive early morning to find the Cathedral utterly dead—nearly 800 people wiped out by the Sand Plague. Something got in. To my relief, however, the finger of blame isn’t pointed at me, but to the leading women of the town. The shabnak—the she-cannibal—was accused of breaking in and giving the people infected water to drink. Hours later, streams of infected flooded the streets while a few were left to clean up the remains in the Cathedral.

They did a good job cleaning up.
Saburov outlines the plan: I will interrogate the women of the town and decide who is the vector. Of course I know better; all I have to do is draw their blood and examine it for traces of the virus. It takes a bit of convincing, but I take a sample from Anna Angel, who tells me Klara (the Devotress) is also a prime suspect.

The real gem here is Ospina, who practically spits venom when I whip out the syringe. She does her best to advise me in the “proper way” of finding the shabnak. I’ve transcribed the entire conversation here (with a few minor adjustments for clarity):

ME: Ospina, you are accused of being a cannibal. They will come for you soon.
OSPINA: What is a shabnak? It is a malicious spirit who wears the flesh of a woman on his bones. Shabnak can be known by a characteristic attribute – his hands are long, all toes are of the same length, and the teeth are shown on all body from under the skin
ME: Thanks for the lesson.
OSPINA: That’s it … I am always glad to help you. If you want I’ll help you catch the monster. If you do not cope with that yourself … almost a week has passed and the people still perish, perish, perish …
ME: Help me. Where do I start? Perhaps from the survey of suspected?
OSPINA: Yes. You gather all women who cause your anxiety in the Cathedral, for now it is empty. Build a bonfire at the entrance. Order them to strip naked and survey them carefully … Search for sharp edges under the skin, but you will not find. And then …
ME: I have a more reliable way. Let’s look at your blood.
OSPINA: It is not necessary to take blood. Search for the teeth. Let me continue … sooner or later one of them will break and rush away crying – right into the fire. And then her essence will become visible! She will turn all black, howl, crook her fingers – everyone will realize at once that this is not human.
ME: Of course. And now stand still. I have a few needles; don’t worry.

Ospina
After taking her sample, I find Klara at the Saburov Manor. She won’t allow me to take her blood; she considers herself above reproach. And then an extraordinary claim: she says that she and the Devotress are two different people, though the Devotress looks just like her. She tells me that, with all my science and system, I have no right to investigate her. I appeal to Saburov, who has effectively adopted the little whelp, who tells me I can draw her blood, but when I return she has disappeared.

I rush around town, furious, asking everyone for information. I track down Mishka, a young boy living out in the train yard, and he tells me I’m a hunted man. That the Devotress—who is undoubtedly the shabnak—is searching for me with murderous intent.

The Thing Coming From the Steppe
I scour the rest of the town and receive a tip from Spichka, a young boy holed up in the Tanner’s District. He saw the Bone Cannibal just now, rounding the Abattoir. If I hurry, I may catch it. Heart pounding, I draw my revolver and prepare to finish this once and for all. A true vector! The real, tangible foe in all of this—a discernible victory. With the shabnak gone, it will be only a matter of time till the virus dies out.

Rounding the Abattoir, I see it: a hunched, gangly figure with a white face and long neck. Hardly a thing that could pass for the Devotress. As I step toward it, the air thickens and I begin to choke. I aim my pistol at its (admittedly small) head, fire two shots, and watch as the thing goes limp.

Shabnak or Animated Totem?
Upon closer inspection, I can’t say this is any sort of shabnak. I don’t know what it is—some kind of clay golem, animated by the weird cultic rituals of these steppe barbarians. It was just an illusion.

I find Klara mourning his corpse when I return. Stricken with grief, she holds out her arm and lets me take a sample, which I immediately rush to the microscope. The blood is irregular, strange indeed, but there is no sign of the Plague. I return to her and give my analysis. Yet, knowing that the Inquisitor will come tomorrow, and that she will want blood, Klara says she’ll offer herself as a sacrifice. She’s somehow responsible, she says—and they will need someone to blame anyway.

I resist—she cannot do this. It isn’t right. She is an inexplicable anomaly, there’s no doubt about that, but she is no vector. It’s true: she’d be an easy solution. She’d placate the Inquisitor. It would be an easy solution. But it wouldn’t be right. I tell her the decision is her own, though I don’t think she should turn herself in.

They Want to Burn the Apiary
My final task for the day is a seemingly impossible gambit. The humpback, with his league of arsonists, wants to deliver a deathblow to the Olgimskiy family: he’s going to burn down the Apiary, a nexus of disease that has produced wave after wave of infected (or so they say). While I could care less for the Olgimskiys, the Apiary will be indispensible to my research. They can’t burn it down. The only thing for me to do, then, is to kill the humpback.

It’s late evening when I arrive, and raining. I approach the main entrance to see the Humpback near the tunnel, four arsonists arrayed around him, Molotov cocktails at the ready. I check my revolver: I’ve only got four bullets. Whatever. I rush the first two, a headshot each, then whirl to the next, take him and his companion out, then stand, facing the Humpback. He’s got an alarmingly good throwing arm. I pocket the gun, bare my fists, and approach him, strafing left and right, trying to get in a good punch. The close range is too much, however, and he’s too good a shot. I go down once, twice, three times, until, frustrated, I rush out to the streets to trade a needle for a bullet. When I come back I find him there, standing crooked with that dull cow-eye look. Fearless, I run up to him, gun at the ready, and take him out with a decisive shot.

The entrance to the Apiary, sans two psychopathic arsonists.
Finally, a true victory. I’m not worried about the Inquisitor tomorrow. I think we’ll get along just fine; if anything she ought to admire my work.