Showing posts with label Military. Show all posts
Showing posts with label Military. Show all posts

Thursday, November 17, 2011

Pathologic: Day Eleven, in which the Haruspicus falls into a trap, discovering that his dilemma connects two incompatible truths

(or, in which Kevin learns that he really needs to stop making assumptions)

The morning of the eleventh day has come.

Infected in the past 24 hours: 334 people
Died in the past 24 hours: 621 people
Gone missing: 127 people
Number of dead total: 6831 people
Number of infected: 570 people

Tomorrow everything will be over



Welcome to "Martha Stewart Living," Pathologic edition. Up next, we prepare a lovely quiche made
from spider eggs that hatch inside your mouth.
"Tomorrow everything will be over." Ominous words, but I can't help but feel relief when I read them. By now I, the player, have spent at least 40 hours in this hellhole of a town, struggling not to let the game wear me down. I have teetered on the brink of irrational frustration with it more than once. And I have been at the controls as my character has done the unthinkable. I've killed the guilty and the innocent. I've dragged myself in threadbare clothing through neighborhoods buzzing with the Plague. Frankly, I am exhausted. If one of Ice Pick Lodge's goals was to evoke in me a physical and emotional response analogous to what my in-game avatar is feeling, they have succeeded with flying colors. No other game has ever made me feel this hopeless.

I am determined to save this town, no matter the cost. The Haruspicus does not compromise. Yet the Bachelor, with his talk of wiping the town off the map, is not crazy. He too has witnessed the Sand Plague's devastation. Whether tomorrow brings salvation or annihilation, it will be a mercy.

The town is in the final stages of collapse, with the Sand Plague saturating every district. Even the thin veneer of civilization has fallen away. Food and medicine prices are astronomical; starving citizens on the street beg me for money, but I literally have none to give them. The infected seem to sense that society is crumbling and now attack other people with abandon, often in groups. Near the theater I witness a soldier running from a pack of infected. They chase him down and overwhelm him. Military discipline is breaking down—everywhere I see soldiers breaking ranks and fleeing from their guard posts. General Blok has finally lost control of his army.

... which means I get treated to the following sight when I arrive at the Bone Pillar to save the bull that was there yesterday.


Nothing but a blackened hunk of charcoal remains of it. I can't believe my eyes. Do these imbeciles have any idea how much panacea I could have made from that bull's blood? The nearest disinfector, impassive in his haz-mat suit, tells me to take it up with a low-ranking officer called "Captain Patroclus," who commands a mutinous band of soldiers that has taken control of the military's armory near the trainyards. Patroclus, in turn, says that he was only following orders to destroy whatever possible vectors of infection he found. Whose orders? I ask. Not the General's, surely. No, Patroclus says. The Bachelor gave the instructions.

Of course he would. Seething, I confront him about it, only to hear the same old routine about the importance of the Polyhedron. Apparently the Kains have convinced him that Simon Kain is not even dead but has transferred his soul into the Polyhedron. At best, this is superstition—I've seen the body, and he looked pretty dead to me. At worst—given my epiphany from last night—this is an abomination against nature. The Bachelor won't budge, though. The panacea doesn't seem to matter anymore to him. The Polyhedron is our only hope, he says.

Sure, whatever. I leave him with his microscope and misconceptions and strike out to pay my daily doctor's visits.

More Executors have appeared around town, holding vigil over ill Adherents. Fortunately, they are all the Bachelor's and Devotress's, not mine, but I still feel responsible for them. They are people, after all, and deserve to live. For the past two days I've been giving them antibiotics to keep them alive, making the rounds every day. With time running out, my supplies getting short, and my fatigue increasing, I decide to start healing some of them outright. I don't want to spend any of my precious panaceas in case I need them for some dire emergency on the final day, but I do have a couple of medicinal powders made by the town's children. Even the Executors seems shocked when I propose giving doses to the Adherents. It will destroy the patient, they warn. The medicine will burn the Plague right out of their veins, but it will take some of the veins along with it.

I shrug. Petr Stamatin, the Polyhedron's creator, should count himself lucky to make it out of this epidemic as a cripple. I feel a small stab of pity as I dose him with the powder, but only a small one.

While making my rounds, I begin hearing rumors surrounding Elder Oyun and the trial he has planned for me. First I receive a letter from the Devotress, who calls me to the cemetery to meet with her. She warns me that the Elder is going to try to kill me with this final task. Honestly, this doesn't seem like such a big deal to me; he's practically killed me with the last two trials too. The Devotress seems to think this time will be different, though, and she offers to help me out—in return for a favor on the final day. I immediately turn down her offer. Whatever favor she might want from me, I think, it can't be anything good. She accepts my refusal coolly, making me wonder briefly if I should not have been so hasty.

After this, I call on Young Vlad to make sure he's not bleeding from his eyes or something. He seems agitated to hear that I'm meeting with Elder Oyun later. He says I should be careful. After all, Oyun is the one who murdered my father.

Wait, what? I thought he died of the Plague! Young Vlad just shakes his head and tells me to ask the Elder myself. Then he, too, advises me to watch my back during the third task.

Back in the Abattoir, Elder Oyun tells me that it's time to enter "the belly of Suok"—that is, descend into the depths of the earth—and indicates the deep pit outside his personal chamber. Once I know the secrets of the earth, I will ascend to the status of hierophant within the Order. Despite my simmering anger at the Elder, I have to admit that I'm madly curious to discover what happens down there. On Day Five I saw some crazy things just by climbing down a 15-foot-deep well. What's going on in the darkness beneath the Abattoir?


Here I must apologize to you, faithful readers. Because I never find out.

Seriously, doesn't anyone in this town know what a rope is?
Apparently my paranoia in refusing the Devotress's assistance screwed me over. I die instantly when I jump down the hole, and no amount of creative thinking can reveal an alternate path. The belly of Suok, the strange place where the living earth feeds on the Order's sacrificial blood, will be a mystery to me forever.

Suddenly enraged, I return to the Elder's chamber. I'm sick of his arrogance and his murderously impossible quests. This guy has been a thorn in my side for long enough. It's time for a reckoning. You are responsible for my father's death, I tell him. Explain yourself.

Oyun doesn't try to lie. He admits to killing Isidor Burakh, having stabbed him to death with the sharpened horn of a bull. He's not sorry, either. Isidor Burakh was colluding with the Kains in their Polyhedron project, trying to pour old blood into new veins. He was betraying the Order. Oyun says he would do it again without hesitation. I coldly tell him to put up his fists and prepare to die, but a small grain of misgiving has settled into the back of my mind. My father was involved with the Polyhedron, too? Why?

The scene suddenly changes, and I find myself in a part of the Abattoir I've never seen before. In the center of the room is a bull, and torches line the walls. My weapons have vanished, leaving me with only my fists to defend myself. Then the Elder storms into the chamber, and the fight is on.


He looks pretty intimidating, what with his sheer size and the bull's-head helm, but I'm surprised to find that he's not terribly challenging. Maybe I shouldn't be: after all, I've spent the last week and a half scrabbling to survive among infected citizens, lunatics, and murderers in the world beyond the Abattoir's doors. Compared to that ordeal, it's practically therapeutic to vent a little righteous rage on a single target. It's the first time in this game that I've faced a straightforward videogame trope: the one-on-one boss battle.


The Elder, with his long reach and crushing strength, beats me down a few times, but I eventually succeed in exacting my revenge. I have to admit, it feels pretty good. I ignore the new entry in my diary that says that the Elder's death is "a disproportionate sacrifice." By now I've killed dozens of people in this town, with fists, guns, and knives. One more hardly seems to matter at this point, especially considering the sorts of things of which the Elder is guilty.

I spend the rest of the day running minor errands for Kapella, who is solidifying alliances with the other children in preparation for their forging of a new society birthed from the ashes. On a whim I check in with Ospina (one of the Devotress's Adherents) to make sure she hasn't fallen ill. When she hears that I've eliminated Elder Oyun, she hails me as the new Elder of the Abattoir. "I, Us-Pae-Nah, bend my knee to you," she says, apparently using her real name for the first time. I have finally come into my birthright as the head of the Order of Bulls. I have blood on my hands, but perhaps that is fitting. In that moment I feel unabashedly victorious.

My sense of triumph wears off as night falls. Brewing up the last of my panacea in my father's old laboratory, I remember what Oyun told me about Isidor Burakh's complicity in the creation of the Polyhedron. Where once I was so sure of my path, I now have a seed of doubt. Even my father seems to have been convinced of the Polyhedron's importance. How could he do that, though, with the knowledge of what it does? Were the Kains manipulating him in their pursuit of "utopia"? Was the Elder lying to me? Or did my father—the most respected member in the Order—know something that I don't?

Sunday, November 13, 2011

Pathologic: Day Eleven, in which the Bachelor will discover the truenature of the Kain family

At 7am:

The morning has come.
Infected in the past 24 hours: 371 ppl.
Died in the past 24 hours: 618 ppl.
Gone missing: 131 ppl.
Number of dead at the moment: 6798
Number of infected: 552 ppl.

Tomorrow everything will be over.

[I lost my map screenshot for today. The town is completely plagued or burnt out.]

Base of the Miracle
The Inquisitor needs a more in-depth look at the Polyhedron's architectural plans. She believes the structure—unnatural as it is—has somehow caused the epidemic. Perhaps something in the base will tell us more. This is preposterous, of course. I’ve been inside. It’s a wonder—a testament to human ingenuity. It shields from plague; it doesn’t spread it.

Andrey has the plans, so I head to the tavern. Of course he’s not there. He’s purportedly been arrested for his renegade hero routine yesterday. However, when I ask General Blok to recall his arrest, he tells me no such order was issued. A large faction of soldiers have staged a coup, and is leading Andrey to his death down at the southernmost part of the train tracks, just at the edge of town.

I follow the tracks to find a swarm of soldiers, all pointing their rifles at me. Unfazed, I walk through the ranks to the very end and address the officer in command. He’s some haughty everyman, and he believes I am the architect. I’m sentenced to death, he says; he’s taking control now. My pleas don’t matter, so I stall fortime by asking for a final smoke. He promptly knocks me out, and the world goes black.

Dude, you get the puppet avatar. There's no way you're getting out of this alive.
When I come to,I’m standing in front of a burning pyre out in the middle of the cemetery, stripped of all my weapons and medicine, shivering in the rain. I’ve only just oriented myself when several snarling attack dogs emerge from behind the graves and try to bite me. I jump onto the pyre, skirting the flames, and beat each dog’s brains in, then head to the gravekeeper’s house at the edge of the cemetery. After some convincing, the little girl Laska gives me some tourniquets and a butcher knife.

Two guards are stationed at the cemetery’s entrance. I stab one in the back, silently, then the other, take their rifles, and march cold-blooded back to the train yard. Everyone in this entire town—even the military—is an idiot. I shoot each soldier in the head before he can fire a single shot, then run to the patrol leader and shoot him squarely between the eyes. I take back every single thing he stole from me, then walk back to the Tavern in hopes that I might hear some news regarding Andrey.

The sop is waiting for me there. He tells me he’s surprised I didn’t ask about the base earlier. It turns out the Polyhedron is supported on a spring—a three hundred meter-long shaft, about five and a half meters in diameter, was drilled into the earth beneath the foundations of the town: a crystalline rose sprouted froma metal stalk. A sort of lever, weighted down by the foundations of the town itself.


The Inquisitor is convinced that this is the instrument which has stirred up the plague. Through some shift, the stalk punctured the clot at the heart of the town,which has sent plague up from the soil itself. This makes sense to her. But it isn’t good enough to me. Yes, the wound has stirred up the disease, but the disease has been there from the beginning. I have very good reason to suspect the Steppe folks and their pagan practices in the Abattoir. They thirst for blood. The worms always tell me they never have enough blood to feed the earth.

Who’s to say that the excess of sacrifice—the poisoned meat, the putrid flesh fed by these steppe barbarians—is not what originally created the plague? The Polyhedron was the one prick that revealed the infection: it was there all along. With modernization—with systematic and permanent housing, with wells digging into theground—the once-harmless practices of the natives, repeated ad infinitem in the same place, has become malignant.

Today's Pantomime was admittedly unsettling.
Preparations For Crowning
I take care of a few smaller tasks—saving several wrongly condemned men from a firing squad and suppressing some unsavory rumors about the Kain family. The most alarming quest of today concerns Maria Kain.

The Kain family continues to talk of dying, of suicide. They all seem to have gone mad. After some coaxing, I talk to George Kain, who talks of the Inner Chamber of the Polyhedron. It is a tomb, of sorts, and also a receptacle for the now-deceased Nina Kain, Simon’s love. Yet Nina Kain is returning, he says. The beautiful Maria Kain, who has loved me for quite some time, has accepted the soul of her mother.

Utter nonsense.Of course, Andrey and Peter have succeeded where I failed. I may have mentioned—the Bachelor and the Inquisitor met years before when an attempt to resurrect the human form was conducted in the capitol. It failed miserably. Perhaps, in this squat-hole of a town, it has not.

Maria needs pledges from the two other female authorities in town: the young Kapella and, inexplicably, Klara the Devotress. I go to both of them and ask for a token of their fealty. Klara protests—she says that Maria will become a “sorceress queen”and make her own twisted version of a utopia from the town—a “violation of nature”, man’s own attempt to create the kingdom of heaven. I dismiss her; this is all a simple formality. I return to find Maria’s followers congregated outside her front door. They look mad. Everyone in this part of town has gone mad. Perhaps it’s a side effect of the panacea.

Her Entourage

She’s waitingfor me inside the tomb behind the Kain family’s estate. Rather than summarize,I’ve transcribed a conversation so strange that Ospina herself would be proud. [I have made slight adjustments for clarity.]




MARIA: It’s not me. Not your Maria anymore, but not the Scarlet yet. Nothing of me is here. Touch my flesh: your hands will touch the air only.
BACHELOR: Here are the signs of recognition from Klara and Kapella. They bow to you, Dark Mistress.

MARIA: Scarlet. But let it be so. That means that if a miracle happens – and by tomorrow only those who should survive by my plan live, and the ruthless Authorities will forget about us as before –we shall deny the severe law of life. And then the dream will triumph. And a new Utopia will rise.

BACHELOR: What do you call Utopia, Maria?

MARIA: It’s not the Tower, Daniel. It’s the town. We understand the word “Utopia” not as an ideal of prosperous trade,a perfect social system and political validity, but as a mystical fact of materialization of the incomprehensible, normally inaccessible to the profane person.

BACHELOR: Who speaks now by your mouth?These aren’t your words, and this is not your voice.

MARIA: Truly. You listen. This world exists, but is not given into human hands. Never. It is revealed only by delicate hints; in inevitably perishes under a straight sight. Mystery is its life; this world dies if it is enslaved.
BACHELOR: This is why the pestilence has begun?
MARIA: Probably. But luckily, even in the best adjusted mechanism failures happen. Sometimes the two worlds—mundane and utopia—touch each other! The antibodies collide! And contrary to the law of self-preservation they do not perish, but merge, forming a marvelous symbiosis. Thus is Utopia – a terrestrial embodiment of an unearthly miracle – achieved!
BACHELOR: And you chose to create this town? This is how an embodied miracle looks?
MARIA: Yes. We could build a magnificent town of rock crystal, sapphire walls, emerald roofs and ruby roadways, as you would expect from children’s fairy tales about magic countries. But here true life – living people of flesh and blood – exists. What surprises you?
BACHELOR: Why dirt and dullness? Why worn walls, brick-works, rusty beams and sewage manholes? Is this how Utopia should look?
MARIA: This is how it looks. That’s why it’s Utopia instead of a dream. It is even associated with the word “bog”. It needs dirt. A bog of peat bathed in a ruby sky. Utopia accepts even the basest humans, the unattractive terrestrial. Therefore: the bloody Abattoir, rotten fields, barracks, and impoverished slums. This is the land.
BACHELOR: Oh, so . . . 
MARIA: Utopia needs the Cult of Bulls, a living echo of the symbiosis between the world of beasts and spirits and the world of men. The animal nature lays the foundation of our civilization. Dirt, blood, manure, devouring each other’s skin and meat and bones: tools from which civilization, the commonwealth of creators, grows. 
BACHELOR: And where’s the miracle? 
MARIA: In the earth a miraculous merge of the Anthropophobic Steppe and the Human world occurred. This settlement transfigured from a society of devourers into one of creators. A true wonder was born. At its height, the Cathedral was built. But here we failed. 
BACHELOR: . . . And then you built the Polyhedron. 
MARIA: Yes. The Tower of the Riverbank has finally metamorphosed – a miraculous merger of worlds. The world of the possible and the world of the impossible. 
BACHELOR: If all this was so great, why the pestilence? 
MARIA: I do not know, Daniel. This is not our fault. The town has not sustained this tension, has not endured the heat. So we begin again. There is no death. We are not afraid of it. You see, I am dead and incorporeal, yet I am here. Like a restless soul doomed to return.

Her words leave me conflicted. I lurch back to my bed through plague-ridden streets. Over the past two days chaos has overtaken the town: I can’t go ten steps without seeing another bandit cut an honest man down, or see the plagued burned down in waves like fields at the end of harvest. The buildings are red and blotched. And above it all, in perpetual bloom like a concrete rose, lingers the impossible shape of the Polyhedron. 

Monday, October 31, 2011

Pathologic: Day Nine, which informs the Haruspicus that there is a battle for the Order and ancestral lands ahead of him

(or, in which Kevin imbibes a potent cocktail of madness and despair)

The morning of the ninth day has come.

Infected in the past 24 hours: 356 people
Died in the past 24 hours: 454 people
Gone missing: 58 people
Number of dead at the moment: 4086 people
Number of infected total: 539 people

The town is dying. Less than four days remain.



Duke and I are beginning to argue. Not as our characters, but in real life. He can't believe that I am so naive as to trust anything I learn about the Plague from the barbaric Cult of Bulls. Look at the things they do, Duke tells me. Look at the things they make you do: ripping out people's organs so you can make antibiotics; delivering up the defenseless Vlad Olgimskiy to be cannibalized. It's rituals like those, Duke says, that are sickening the earth and bringing the Sand Plague on us. And you are helping them.

For my part, I am disgusted by Duke's sudden turn for the fatalistic. Unexpectedly, I find that I'm the one clinging to some last vestiges of hope. The town may be twisted and corrupt, but we can still save it. We can still beat this thing. I can't believe that after all we have gone through, after fighting tooth and nail to save the people of this wretched little town, Duke is ready to sacrifice everybody just to win. To me, it looks like he's giving up because it's easier to nuke the Sand Plague rather than cure it. But these people deserve life, if nothing else. Gesticulating wildly in my kitchen, I call him a fascist.

The thing is, neither of us is completely sure who's right. It's impossible to tell which of the townspeople are lying to us, but they can't all be telling the truth. Ever-shifting loyalties and agendas make it impossible even to determine who would have a reason to lie. Essentially, Duke's and my conflict is a case of the blind fighting with the blind. I'm fairly sure I'm doing the right thing, but Duke's arguments stick in my mind. Every time I complete a task for the Order, I feel a small twinge of anxiety. What if he's right?


If there's one thing I don't have, though, it's time to sort through the tangle of questions and worries. The game relentlessly draws me on as people keep dying and resources get scarcer. The proverbial cavalry has arrived, though their notion of keeping the peace involves shooting first and asking questions later.1 A summons arrives with the dawn, telling me to report immediately to the army's commanding officer, General Blok. He wants to know where I got the panacea.

On my way there, I pass the Clot, former home of Fat Vlad. It's dark and empty, and an Executor has been posted outside the door. When I talk to him, he refuses to let me inside. "This house belongs to the dead. You could have prevented this," he states flatly.

Thanks.

At the Town Hall, General Blok imperiously asks about my method of producing the panacea. He knows that the key ingredient is scarce, and he wants to get more for me—by whatever means possible. I don't like his tone and refuse to reveal my secrets. I have seen the way he operates. I can only imagine what would happen if he were to send his troops into the Abattoir to get me the auroch blood by force. He might destroy the only source of the precious blood. This oaf could ruin everything. Livid at my refusal to cooperate, Blok tells me to go to hell and kicks me out of the Town Hall. Unconcerned, I dust myself off and head toward the Abattoir to meet with Elder Oyun.

What does Blok think he's going to do with this thing? Shoot the Sand Plague?
Today I will have the first of my three trials to determine if I'm worthy to be a leader in the Order. I will also get a good, long look into the swirling abyss of madness that awaits me when Pathologic finally decides to play real hardball.

Oyun is as proud and truculent as ever when I catch up with him. Some auroch blood went missing from the Abattoir last night, and he wants me to track down the thieves. He suspects the Bachelor, of course. I am doubtful about that, but I need that blood even more than the Elder does. I agree to look into it, and Oyun tells me not to rest until I find the truth. He then has me drink a potion before I leave, saying something about how I will get really tired.

I'm almost out of the Abattoir before I notice that my exhaustion meter seems to be filling up unnaturally fast. By the time I'm halfway to the Bachelor's house, it's full. Panicked, I eat the lemons in my inventory (which decrease exhaustion at the expense of increasing hunger), only to see any positive effects nullified in a matter of minutes. Whatever the Elder gave me to drink, it's screwing with my body. I don't keel over immediately once my exhaustion maxes out, which is what normally would happen; instead, my health starts to plummet. I use up every healing item I have just to stay alive long enough to reach the Bachelor's.

The Abattoir is on the eastern edge of town, the Bachelor's house is on the western edge, and there's plenty of
plague in between.
But he's not there. The woman who lives with him tells me that he has been taken captive by the Dogheads of the Polyhedron. For some reason the Bachelor decided to help the children get their hands on some guns, then idiotically tried to double-cross them by giving them blanks instead of live ammunition. The Dogheads are keeping him in a cell in the factory district, just a short distance from the Abattoir. My heart sinking, I start retracing my steps east, but not before vainly trying to fix my exhaustion/health problem with a one-hour nap (it does no good). I cough up the last of my money to buy some thousand-dollar tourniquets at the nearest pharmacy. I hope they'll keep me on my feet long enough to get to the bottom of all this, even as I try to ignore the fact that I'm practically fainting with hunger.

The Bachelor's guards—are they actually adults, or just prematurely wizened children? Rumor has it that
this is what happens to Dogheads who leave the Polyhedron.
At the jail, the Bachelor's guards refuse to be talked into releasing their ward. Khan, leader of the Dogheads, wants his rifle ammunition, and the Bachelor stays put until he gets it. The guards say that the live ammunition is probably back at the Bachelor's house: again, on the other side of town. Upon hearing this, I become almost frantic. I don't have time for this. Pausing the game, I agonize for about two minutes, trying to think of a way out of this predicament. The tourniquets in my inventory won't keep me alive for long, and my health bar is shrinking so fast that I can actually watch it tick down, little by little. Even if my strength will hold out for the trip to and from the Bachelor's house, I'm going to have to start selling off inventory to buy more healing items, and then I don't know where the money to buy food will come from.

I just can't do it. I can see only one way out of this. I whip out my knife and pounce on the little guards, stabbing them to death almost before they can react. Then, out of habit more than anything else, I harvest their hearts, livers, and kidneys. My conscience protests that I've just done a terrible thing, but I can only give a weary internal shrug. I can't be virtuous anymore. I have to survive.

Despite the grisly scene, the Bachelor is grateful for my assistance. We don't have time to waste, he says—General Blok and his men are volatile, and we need to figure out the source of the Sand Plague before Blok just starts torching everything. The general has a personal grudge against the Inquisitor, and nothing would please him more than to see her die as a result of her failure to save the town.

It's an interesting revelation, but I have more pressing questions. Who took the auroch blood from the Abattoir? According to the Bachelor, it was a splinter group of Worms and butchers, perhaps hoping to brew their own panacea with it. Hoping that will be enough to satisfy Elder Oyun and earn some relief from whatever toxin he gave me to drink, I hare off to the Abattoir with the news.

Oyun doesn't take it well. He starts ranting about the other people in the town, about how they are messing with forces they don't understand. Oddly, even though the Worms have nothing to do with the Polyhedron, he starts railing against it and the Kains, saying that it's totally unnatural, an abomination on the face of the earth. It's the Polyhedron, with its impossible architecture and rumored mystical power, that has messed up the natural order and awakened the Sand Plague. If Oyun is to be believed, the Bachelor is placing all his hopes on the very thing that has caused the epidemic.

The updated version of my map. The Polyhedron is actually a spike cruelly plunged into the earth,
and it looks like it may be interfering with the flow of sacrificial blood from the Abattoir.
This concludes my first trial, but Oyun does not give me any antidote. Whether it was my decision to kill the Bachelor's guards or my panicked attempts to reduce my exhaustion level, I screwed up somewhere, and my constantly draining health looks to be a problem for the foreseeable future. I sell some ammunition, then some medication, to purchase a health kit. Then I trudge on. Grimly, I suppose that I should be thankful that I treated my infection level before taking the trial.

Everything seems to be going to hell. I receive a letter from the Devotress telling me that she's found out about my white lie to her on Day Six. She knows that I think she's the avatar of the Sand Plague, and she doesn't care. "Saints and miracle makers are always stained with mud and blood," her note reads. She includes a list of her Adherents, saying that I have to care for them in addition to my own if I want her help in the next few days. I also receive a plea for help from Kapella, who says that my Adherent Spichka is in danger and, oh yeah, the quarantine fires on the town's outskirts have been extinguished mysteriously. If we want travelers to be warned away from our plague-infested hamlet, somebody needs to get them lit again.

The Dogheads, apparently growing bolder as the Plague escalates, wait in ambush inside Spichka's darkened house.
The rest of the day is a waking nightmare. As you can see from these screenshots, my hunger level is perilously high, but I can't do much about it because I have to sink all my money into tourniquets and health kits. This is also the first day where Pathologic's game design—specifically, my character's walking speed—begins actively chipping away at my sanity. I feel like I'm moving at a crawl as I walk to the outskirts to take care of the quarantine fires. I can see my health bar slowly ebb as my character ambles along with no way to move faster. And when I finally confront the outlaws responsible for the fires going out, any wound I incur necessitates a reload from the beginning because I have only enough healing items to compensate for the slow health drain—nothing else. I must have attempted to finish the day's final hours literally dozens upon dozens of times, growing more frazzled and irrational with each attempt.

When I finally succeed in killing the outlaws—among whom are Worms, regular townspeople, and the aged midgets—I feel almost no sense of accomplishment but merely a tired acceptance. By now I've been playing for at least five hours and, like my character, want nothing more than to go to sleep. When I report my success back to Kapella, I'm surprised to find both Spichka and the Inquisitor in her little room. The Inquisitor thanks me for relighting the watch-fires, darkly hinting that it was all a twisted ploy by General Blok to make her look bad. Spichka and Kapella also thank me, this time for keeping Spichka out of the clutches of his enemies. And here's where I learn what the children of the town are truly up to.

Kapella is setting the foundation for a new town, with new rulers. I had to save Spichka because he's going to ascend to the nobility someday. The town's children are not fools; they can see the toll that the Sand Plague is taking, and they are preparing to rebuild. Fat Vlad may be dead, the Kains may be going off the deep end, and adults everywhere are dying, but the children will pick up the pieces and avoid their elders' mistakes once the catastrophe has passed. If, that is, any of them are left alive by the end of it all.

I mull this over as I head over to the Bachelor's house to crash for the night. At least I have the ghost of a hope that I'm not struggling against these horrible difficulties for nothing. Once there, I talk to the Bachelor's landlady on a whim, and she suddenly hands over the rifle ammunition that the Dogheads had requested earlier in the day. Though I have no immediate use for 40 rifle rounds, I hold on to them tightly and avoid thinking about the guards that I killed. I don't have any money. These bullets are going to feed me in the days to come. And I am going to save this wretched little town if it kills me.


1 In the middle of the night, as I trudged back to my laboratory after doing some trading with a Worm out in the marshes, I ran into one of Blok's hulking, flamethrower-toting men. He flambéd me without hesitation before I got too close. Either the troops are terrible at following Blok's orders, or else they're a little too good at it.