tag:blogger.com,1999:blog-7314700683809474351.post1748092876385026283..comments2018-05-07T14:35:03.585-05:00Comments on Pathologistics: Pathologic: Day Two, the only day during which the Haruspicus will gain more than he loses under any circumstancesAnonymoushttp://www.blogger.com/profile/11961318385141981097noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7314700683809474351.post-53429409218263921682013-02-08T18:09:11.080-06:002013-02-08T18:09:11.080-06:00I always helped the poor women. I killed their ass...I always helped the poor women. I killed their assailants.<br />But I broke into houses, traded with the kids inside, got my items repaired, looted the kitchens (on the first 4-5 days all food, then only lemons [they are useful and hard to come by]) and then checked bedside tables for jewelry. <br />All that time, I kept saying to myself "My main concern is the town, not individuals," <br />This game has balls selling items that you won't be able to buy if you play as a good charachter.u.d.d.https://www.blogger.com/profile/03514805419593921023noreply@blogger.comtag:blogger.com,1999:blog-7314700683809474351.post-37008310651767125292013-01-27T20:46:37.062-06:002013-01-27T20:46:37.062-06:00When I first played the game, the Burakh was intro...When I first played the game, the Burakh was introduced as a surgeon and I thought to myself, "How is he keeping these organ fresh for transplantation?" Only later, when I started investigating the strange map markers in the swamp I found that the organs were for sale...<br /><br />I then bought all the wrong herbs and never had enough of the right ones when the quest came up. X-|Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7314700683809474351.post-36272887466159476322012-08-04T16:21:17.764-05:002012-08-04T16:21:17.764-05:00Du Xinyi: If you're a horrible person, at leas...Du Xinyi: If you're a horrible person, at least you're no worse than the rest of us. One interesting aspect of the early days in the town, which rarely gets mentioned, is the way it'll show occasionally show you some genuine NPC-on-NPC violence *and allow you to benefit from it.* I don't know if the designers' intent was to encourage the player to engage in some morally questionable murder-through-inaction (thus setting up the "what have I done?!" realization that both you and I had), but it seems to have occurred often enough in different players' experiences that I'm gonna go ahead and say "yes." Just another fascinating example of Pathologic's twisted methods of shaping the player's in-game moral perspective, solely through gameplay. <br /><br />Thanks for sharing!kevinhttps://www.blogger.com/profile/09791884010747001360noreply@blogger.comtag:blogger.com,1999:blog-7314700683809474351.post-48227483667846584992012-07-30T20:23:24.602-05:002012-07-30T20:23:24.602-05:00Hahaha. I know exactly how you feel. This game sho...Hahaha. I know exactly how you feel. This game shows you what you are really like when things get desperate. As the Bachelor, I found myself truly desperate for money even on the first day. As I was walking around town, I noticed that people were chasing and beating up some women. I was appalled at this, because their superstitious beliefs were clouding their judgement and humanity.<br /><br />Until I realized I could look at the dead womens' inventories. They had money. And a substantial amount, too. I reeeaallly needed money. <br />I started to hover around the groups of people killing more women, waiting for the poor girls to die and the crowd to leave (not that it mattered if the sprites saw me looting the bodies, but it felt like something that needed to be kept secret) before I searched the bodies. <br /><br />Then, once, I watched a woman being chased down a hill with two men in hot pursuit. I watched, like I had with the others, like a scavenger waiting for the lions to finish and leave before I could collect my ill-begotten spoils. But this girl was either faster or the men were just timing their punches incorrectly. They were taking forever to finish their task. The day's clock was running out and I grew impatient. I didn't want to kill her myself and risk my reputation. So I did the next best thing and ran in front of her, stalling her and letting the men catch up to her so they could finish her off, which they did. They left without a word to me and my reputation never took a blow. In their eyes (albeit just NPCs), I had done good by helping them. <br /><br />It wasn't until I had taken her money and the gold ring in her inventory that I realized what exactly had just transpired. I had helped those savages kill an innocent young woman so I could profit from the death. <br /><br />I might be a horrible person.Du Xinyihttps://www.blogger.com/profile/15716962260891014020noreply@blogger.comtag:blogger.com,1999:blog-7314700683809474351.post-26622675394106621132011-09-15T10:08:15.654-05:002011-09-15T10:08:15.654-05:00Thanks for the comment, Stephen! One of the intere...Thanks for the comment, Stephen! One of the interesting things about Pathologic is how it makes you value life, even the lives of blank, nameless NPCs. In most games like this, killing random passersby happens almost as a matter of course. But it's days after the fact and I *still* feel kind of ashamed for what I did. Pretty crazy.kevinhttps://www.blogger.com/profile/09791884010747001360noreply@blogger.comtag:blogger.com,1999:blog-7314700683809474351.post-55940125863366064462011-09-14T13:03:58.932-05:002011-09-14T13:03:58.932-05:00Wow. That's actually fairly deep. This sounds ...Wow. That's actually fairly deep. This sounds like a thoroughly disturbing game. I kinda want to play it.Stephen Tanksleyhttps://www.blogger.com/profile/03686692097276298763noreply@blogger.com